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Mad Energy (Spell)

Categories: Battlecast
Fire Spell - Mad Energy

Common Battlecast Card

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Card Text: Gain 1 energy. If Hot Head was damaged last turn, gain 2 energy instead.

Explanation: If Hot Head was not damaged during the last turn, you receive 1 energy for immediate use.

If Hot Head was damaged during the last turn, you receive 2 energy for immediate use.

If you do not use this energy on this turn it will be lost.

NOTE: This card can only be played by Hot Head.