Card Text: Gain 1 energy. If Hot Head was damaged last turn, gain 2 energy instead.
Explanation: If Hot Head was not damaged during the last turn, you receive 1 energy for immediate use.
If Hot Head was damaged during the last turn, you receive 2 energy for immediate use.
If you do not use this energy on this turn it will be lost.
NOTE: This card can only be played by Hot Head.